#declare QUAL = 2; // Quality level, 0=BBox, 1=no refr, 2=normal, 3=studlogoThe value can be changed at any time before a new rendering, conveniently in the editor in POV-Ray for Windows. The default quality level is 2.
Currently L3P has four quality levels:
0 | Render the parts as their bounding boxes in stead of normal shape, use simple textures, no reflection or refraction |
1 | Normal shapes, but simple textures, no reflection or refraction |
2 | Default level |
3 | Details on top of studs (requires LOTS of memory or fast swap disk!) |
|
|
|
|
|
|
|
Quality=n Set quality value to n (0 <= n <= 11)
+Qn Same as Quality=n
The Quality=n option or +Qn switch allows you to specify the image rendering quality. You may choose to lower the quality for test rendering and raise it for final renders. The quality adjustments are made by eliminating some of the calculations that are normally performed. For example settings below 4 do not render shadows. Settings below 8 do not use reflection or refraction. The duplicate values allow for future expansion. The values correspond to the following quality levels:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
L3P main page
Lars C. Hassing's Homepage
Last updated December 13, 1999